This is where things start to go more my way in terms of creative control. I am taking the time to make custom thumbnails from this video on. I'm raising the bar and getting more creative as that's the only way to stick out from the crowd.
I was messing around with bonk and found about a stupid "strategy" of drinking bonk and getting as close to an enemy, centering your crosshair with the force of nature (highest point blank damage with primary as scout) while holding mouse1 until it expires for an instant shot out of invulnerability. It was later "refined" with a fan of war to add an element of risk and reward to further increase the damage output of the force of nature.
Again, very stupid thing to do as the scout and I decided that I might as well record it and make a video if it. It's one of those dumb things that is so stupid that it's kind of funny. Scout should at least have half a second firing delay since it's stupid that you can recklessly just get into people's faces and shoot them in the face with hitscan right after invulnerability with almost no counter play.
This "strategy" (if you could call it one) was as if I was some sort of time bomb. This reminded me of bomberman. So I went further with the theme of "time bomb" and made some TF2 x JJBA x Bomberman artwork. Yes, I just had to do another JoJo reference. Specifically the "approaching" meme format. Even further, I redrew the linework to make it animated to give the picture some life.
The title "time bombk" is quite obviously from "time bomb" and "bonk". I could've named it "time bonk" but "time bombk" sounded more amusing.
In the 4th clip (excluding the intro), the pyro airblasted me, making me bodyblock the sniper from retreating to base. I even had to review that clip a few times to confirm that since that was a surprising thing.
Seems like I've gone more chronologically focused when it comes to sequencing the clips from this point.
Additional video info
Project editing range: ???
Video publish date: 2020/02/24
Demo file information
Intro
0:00: "01_scout_bonk_intropart1.dem", 2020/02/08 [1]
0:07: "02_scout_bonk_intropart2.dem", 2020/02/08 [2]
Body
0:31: "03_02_scout_bonk_demolastseclolchat_100-1200.dem", 2020/01/16 [1]
0:44: "04_04_scout_bonk_demothanks_200-1300.dem", 2020/01/16 [2]
0:57: "05_05_scout_bonk_snipsnakealertrealize_300-1300.dem", 2020/01/16 [3]
1:09: "06_06_scout_bonk_enpyroabblocksnip_300-1400.dem", 2020/01/16 [4]
1:22: "07_08_scout_bonk_snipdeny_500-2000.dem", 2020/01/16 [5]
1:39: "08_11_scout_bonk_survivenunsussnip_200-1400.dem", 2020/01/16 [6]
1:48: "09_17_scout_bonk_catchtrolldier_13400-14800.dem", 2020/01/25
Music used
Old Worlds
Ready for Battle
Train Tower
Super Bomberman 5 OST